TY - GEN
T1 - A Calibration Interface for 3D Gaze Depth Disambiguation in Virtual Environments
AU - Boyd, Cameron
AU - Thompson, Mia
AU - Smith, Madeline
AU - Dorai, Gokila
AU - Orlosky, Jason
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - In Augmented and Virtual Reality, accurate eye tracking is a requirement for many applications. Though state-of-the art algorithms have enabled sub-degree accuracy for line-of-sight tracking, one remaining problem is that depth tracking, i.e. calculation of the gaze intersection at various depths, is still inaccurate. In this paper, we propose a 3D calibration method that accounts for gaze depth in addition to line-of-sight. By taking advantage of 3D calibration points and modeling the relationship between gaze inaccuracy and depth, we show that we can improve depth calculations and better determine the 3D position of gaze intersections in virtual environments.
AB - In Augmented and Virtual Reality, accurate eye tracking is a requirement for many applications. Though state-of-the art algorithms have enabled sub-degree accuracy for line-of-sight tracking, one remaining problem is that depth tracking, i.e. calculation of the gaze intersection at various depths, is still inaccurate. In this paper, we propose a 3D calibration method that accounts for gaze depth in addition to line-of-sight. By taking advantage of 3D calibration points and modeling the relationship between gaze inaccuracy and depth, we show that we can improve depth calculations and better determine the 3D position of gaze intersections in virtual environments.
KW - Calibration
KW - Eye Tracking
KW - Gaze Depth
KW - Virtual Reality
UR - http://www.scopus.com/inward/record.url?scp=85195587667&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85195587667&partnerID=8YFLogxK
U2 - 10.1109/VRW62533.2024.00144
DO - 10.1109/VRW62533.2024.00144
M3 - Conference contribution
AN - SCOPUS:85195587667
T3 - Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
SP - 695
EP - 696
BT - Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
Y2 - 16 March 2024 through 21 March 2024
ER -