TY - JOUR
T1 - Closed-loop VR-based interaction to improve walking in Parkinson’s disease
AU - Chong, R K
AU - Lee, K H
AU - Morgan, J
AU - Mehta, S
AU - Griffin, J
AU - Marchant, J
AU - Searle, N
AU - Sims, J
AU - Sethi, K
PY - 2011
Y1 - 2011
N2 - Visual cueing have been reported to help improve walking in people with Parkinson’s disease. However, many of these studies incorporate instructions and familiarization/practice, making it unclear whether the visual cues themselves were really effective or what parameters of walking are mutable. Here we used a closed-loop virtual visual cueing system to probe the automatic locomotor structures in subjects with idiopathic Parkinson’s disease and no freezing episodes. The cues moved in synchrony to the velocity of each subject’s walking but in the opposite direction, thereby
giving rise to the perception of walking across a stationary landscape. In the absence of explicit instructions and practice, the virtual visual cues induced spontaneous changes among various walking kinematics in moderate-severe
but not early-stage subjects. The largest effect was seen in the decrease in time to execute the first step (step initiation). Subjects completed the first step faster in the presence of the visual cues. Step length and walking speed on the other hand, decreased with exposure to the cues, i.e. subjects started out fast but then slowed down in the remainder of the walk. We conclude that the novel effects of the closed-loop visual cues produce mixed outcomes in walking performance. While step initiation improved spontaneously, the normalization of speed and step length would require
cognitive strategies and practice as indicated in previous studies.
AB - Visual cueing have been reported to help improve walking in people with Parkinson’s disease. However, many of these studies incorporate instructions and familiarization/practice, making it unclear whether the visual cues themselves were really effective or what parameters of walking are mutable. Here we used a closed-loop virtual visual cueing system to probe the automatic locomotor structures in subjects with idiopathic Parkinson’s disease and no freezing episodes. The cues moved in synchrony to the velocity of each subject’s walking but in the opposite direction, thereby
giving rise to the perception of walking across a stationary landscape. In the absence of explicit instructions and practice, the virtual visual cues induced spontaneous changes among various walking kinematics in moderate-severe
but not early-stage subjects. The largest effect was seen in the decrease in time to execute the first step (step initiation). Subjects completed the first step faster in the presence of the visual cues. Step length and walking speed on the other hand, decreased with exposure to the cues, i.e. subjects started out fast but then slowed down in the remainder of the walk. We conclude that the novel effects of the closed-loop visual cues produce mixed outcomes in walking performance. While step initiation improved spontaneously, the normalization of speed and step length would require
cognitive strategies and practice as indicated in previous studies.
M3 - Article
VL - 1
SP - 101
JO - Journal of Novel Physiotherapies
JF - Journal of Novel Physiotherapies
ER -