TY - GEN
T1 - Dynamic view expansion for improving visual search in video see-through Ar
AU - Yano, Yuki
AU - Orlosky, Jason
AU - Kiyokawa, Kiyoshi
AU - Takemura, Haruo
N1 - Publisher Copyright:
© 2016 The Author(s)
PY - 2016
Y1 - 2016
N2 - The extension or expansion of human vision is often accomplished with video see-through head mounted displays (HMDs) because of their clarity and ability to modulate background information. However, little is known about how we should control these augmentations, and continuous augmentation can have negative consequences such as distorted motion perception. To address these problems, we propose a dynamic view expansion system that modulates vergence, translation, or scale of video see-through cameras to give users on-demand peripheral vision enhancement. Unlike other methods that modify a user’s direct field of view, we take advantage of ultrawide fisheye lenses to provide access to peripheral information that would not otherwise be available. In a series of experiments testing our prototype in real world search, identification, and matching tasks, we test these expansion methods and evaluate both user performance and subjective measures such as fatigue and simulation sickness. Results show that less head movement is required with dynamic view expansion, but performance varies with application.
AB - The extension or expansion of human vision is often accomplished with video see-through head mounted displays (HMDs) because of their clarity and ability to modulate background information. However, little is known about how we should control these augmentations, and continuous augmentation can have negative consequences such as distorted motion perception. To address these problems, we propose a dynamic view expansion system that modulates vergence, translation, or scale of video see-through cameras to give users on-demand peripheral vision enhancement. Unlike other methods that modify a user’s direct field of view, we take advantage of ultrawide fisheye lenses to provide access to peripheral information that would not otherwise be available. In a series of experiments testing our prototype in real world search, identification, and matching tasks, we test these expansion methods and evaluate both user performance and subjective measures such as fatigue and simulation sickness. Results show that less head movement is required with dynamic view expansion, but performance varies with application.
UR - http://www.scopus.com/inward/record.url?scp=85044333720&partnerID=8YFLogxK
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U2 - 10.2312/egve.20161435
DO - 10.2312/egve.20161435
M3 - Conference contribution
AN - SCOPUS:85044333720
T3 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2016
SP - 57
EP - 60
BT - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2016
A2 - Reiners, Dirk
A2 - Iwai, Daisuke
A2 - Steinicke, Frank
PB - Eurographics Association
T2 - 26th International Conference on Artificial Reality and Telexistence, ICAT 2016 and the 21st Eurographics Symposium on Virtual Environments, EGVE 2016
Y2 - 7 December 2016 through 9 December 2016
ER -