Tremor Stabilization for Sculpting Assistance in Virtual Reality

Layla Erb, Jason Orlosky

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper presents an exploration of assistive technology for virtual reality (VR) art, such as sculpting and ceramics. For many artists, tremors from Parkinsonian diseases can interfere with molding, carving, cutting, and modeling of different mediums for creating new sculptures. To help address this, we have developed a system that algorithmically stabilizes tremors to enhance the artistic experience for creators with physical impairments or movement disorder. In addition, we present a real-time sculpting application that allows us to measure differences in sculpting actions and a target object or shape.

Original languageEnglish (US)
Title of host publicationProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages753-754
Number of pages2
ISBN (Electronic)9798350374490
DOIs
StatePublished - 2024
Event2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024 - Orlando, United States
Duration: Mar 16 2024Mar 21 2024

Publication series

NameProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024

Conference

Conference2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
Country/TerritoryUnited States
CityOrlando
Period3/16/243/21/24

Keywords

  • art
  • assistive interface
  • sculpting
  • tremors
  • virtual reality

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Media Technology
  • Modeling and Simulation

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