Using gamification and cyber learning environment to improve students' learning in an introductory computer programming course: An empirical case study

Mourya Reddy Narasareddy Gari, Gursimran Singh Walia, Alex Radermacher

Research output: Contribution to journalConference articlepeer-review

5 Scopus citations
Original languageEnglish (US)
JournalASEE Annual Conference and Exposition, Conference Proceedings
StatePublished - Jun 23 2018
Externally publishedYes
Event125th ASEE Annual Conference and Exposition - Salt Lake City, United States
Duration: Jun 23 2018Dec 27 2018

ASJC Scopus subject areas

  • General Engineering

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