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Characterizing asymmetric collaborative interactions in virtual and augmented realities

  • Duke University
    ,
  • IT University of Copenhagen
    ,
  • Universidade Federal do Rio Grande do Sul
Scholary Output:
Chapter in Book/Report/Conference proceeding
Conference contribution

Open access

Related Event

Title

26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019

Event type

Conference

Date

03/23/2019 - 03/27/2019

Location

OsakaJapan

Abstract

We present an assessment of asymmetric interactions in Collaborative Virtual Environments (CVEs). In our asymmetric setup, two co-located users interact with virtual 3D objects, one in immersive Virtual Reality (VR) and the other in mobile Augmented Reality (AR). We conducted a study with 36 participants to evaluate performance and collaboration aspects of pair work, and compare it with two symmetric scenarios, either with both users in immersive VR or mobile AR. To perform this experiment, we adopt a collaborative AR manipulation technique from literature and develop and evaluate a VR manipulation technique of our own. Our results indicate that pairs in asymmetric VR-AR achieved significantly better performance than the AR symmetric condition, and similar performance to VR symmetric. Regardless of the condition, pairs had similar work participation indicating a high cooperation level even when there is a visualization and interaction asymmetry between the participants.

Publication Information

Output type

Scholary Output:
Chapter in Book/Report/Conference proceeding
Conference contribution

Original language

English (US)

Article number

8798080

Pages from-to (Number of pages)

Pages 127-135 (9 pages)

Publication milestones

  • Published - 03/2019

Publication status

Published - 03/2019

Publisher

Institute of Electrical and Electronics Engineers Inc.

Publication series

  • Publication series name: 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

ISBN (Electronic)

9781728113777

Publication IDs

  • Scopus: 85071845230

Host publication title

26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

Publication metrics

Metrics

Scopus
citations
Fractional count
1
Fractional count
0.33
Fractional count
2
Fractional count
0.67
Fractional count
1
Fractional count
1

PlumX, opens in new tab

Captures
127
Citation count
130

Funding Details

We wish to thank the anonymous reviewers for their comments and all the users that volunteered for the experiment. Thanks are also due to Aimée Calepso for her participation in the video recordings. This study was financed in part by the Coordenac¸ão de Aperfeic¸oamento de Pessoal de Nível Superior - Brasil (CAPES) - FinanceCode 001 and in part by CNPq-Brazil. We also acknowledge FAPERGS (project 17/2551-0001192-9) and CNPq-Brazil (project 311353/2017-7) for their financial support.
FundersFunding numbers
CNPq-Brazil
-
Coordenac¸ão de Aperfeic¸oamento de Pessoal de Nível Superior
-
CAPES
-
FAPERGS
311353/2017-7, 17/2551-0001192-9