Domino-tiling games
Scholary Output:
Contribution to journal
Article
Peer-reviewOpen access
Abstract
Games in which players build domino tilings are considered. The computational complexity of problems of existence of winning strategies is investigated. These problems are shown to be complete in the respective complexity classes, e.g., SQUARE TILING GAME is complete in PSPACE, HIGH TILING GAME is complete in 2EXPTIME and has a doubly exponential time lower bound. As an application, new simple hardness proofs for certain propositional logics are obtained.
Publication Information
Output type
Scholary Output:
Contribution to journal
Article
Peer-reviewOriginal language
English (US)Pages from-to (Number of pages)
Pages 374-392 (19 pages)Journal (Volume, Issue Number)
Journal of Computer and System Sciences (Volume 32, Issue 3)Publication milestones
- Published - 06/1986
Publication status
Published - 06/1986
ISSN
0022-0000Publication IDs
- Scopus: 0022739258
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