3DAthlon: 3D Gestural Interfaces to Support a 3-Stage Contest in VR

Jeronimo G. Grandi, Henrique G. Debarba, Juliano Franz, Victor Oliveira, Abel Ticona, Gabrielle A. Souza, Izadora Berti, Steeven Villa, Luciana Nedel, Anderson MacIel

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In the context of the 3DUI Contest promoted by the IEEE VR 2018, we propose 3D interaction techniques that address three distinct tasks in a virtual environment setup: climbing a ladder, controlling a quadcopter in a first-person view flight, and building a tower by stacking a series of objects. The interaction techniques were developed so the player, our 3D-Athlete, has control over the events in each task, following metaphors that facilitate the use of the interface, and having status and spatial awareness supported by clear feedback cues. Thus, the player should be able to execute the tasks with precision and agility.

Original languageEnglish (US)
Title of host publication25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings
EditorsFrank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages858-859
Number of pages2
ISBN (Print)9781538633656
DOIs
StatePublished - Aug 24 2018
Externally publishedYes
Event25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Reutlingen, Germany
Duration: Mar 18 2018Mar 22 2018

Publication series

Name25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings

Conference

Conference25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018
Country/TerritoryGermany
CityReutlingen
Period3/18/183/22/18

Keywords

  • H.5.2. [Information Interfaces and Presentation]: User Interfaces-Input devices and strategies

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Modeling and Simulation
  • Media Technology

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