A Continuous Authentication Technique for XR Utilizing Time-Based One Time Passwords, Haptics, and Kinetic Activity

Jeronimo G. Grandi, Jerry Terrell, Kadir Lofca, Carlos Ruizvalencia, Regis Kopper

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Authentication in Extended Reality (XR) applications typically re-quires the user to enter a pattern or traditional password into an adapted two-dimensional UI or to enter information from outside the XR environment such as a pairing code on a mobile device. The existing solutions are far from ideal due to the inconvenience of repeatedly exiting and entering the XR environment to transfer codes, the risk associated with relying on static passwords, and the vulnerability caused by only authenticating at the start of the session. We present an authentication method developed for XR that offers robust security and an uninterrupted user experience. Our method uses a web-connected device able to generate time-based one-time passwords (TOTP) via haptics and maintain continuous authentication by tracking the user's kinetic activity. We refer to this theoretical device as the authentication device and emulate it for this paper using either an XR tracker or a networked microcontroller with an attached IMU.

Original languageEnglish (US)
Title of host publicationProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages959-960
Number of pages2
ISBN (Electronic)9798350348392
DOIs
StatePublished - 2023
Externally publishedYes
Event2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 - Shanghai, China
Duration: Mar 25 2023Mar 29 2023

Publication series

NameProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023

Conference

Conference2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
Country/TerritoryChina
CityShanghai
Period3/25/233/29/23

Keywords

  • Authentication
  • Graphical / visual passwords
  • Haptic devices
  • Human computer interaction (HCI)
  • Human computer interaction (HCI)
  • Human-centered computing
  • Human-centered computing
  • Interaction devices
  • Interaction paradigms
  • Security and privacy
  • Security services
  • Virtual reality

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction
  • Media Technology

Fingerprint

Dive into the research topics of 'A Continuous Authentication Technique for XR Utilizing Time-Based One Time Passwords, Haptics, and Kinetic Activity'. Together they form a unique fingerprint.

Cite this